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12 INT. SAFE HOUSE - MAKESHIFT BEDROOM - NIGHT 12
Extreme close-up of Julie as her eyes snap open. We pull back
as she sits bolt upright, breathing heavily.
She checks her limbs and body to see if there are any marks
of any sorts. Groaning slightly, she breathes a huge sigh of
relief, slapping her hand to her face.
JULIE
(relieved)
Just a dream...
She gets up, still chuckling over the idiotic dream, but when
she turns around and notices the others are still asleep, her
eyes narrow - they're all tossing and turning, as if they're
having nightmares as well.
Angle on Julie, as she begins to realise that something is
terribly wrong.
JULIE (cont'd)
Guys? Hey guys, wake up.
(yells)
Wake up!
No response. Julie's face grows concerned. She nudges the
others one by one, not getting any reaction at all.
Julie stands up. That look of dread on her face. As she
places her hand to her mouth, she knows that something's is
definitely wrong here, and off this disconcerting scene, we:
BLACK OUT:
END OF ACT ONE
ACT TWO
FADE IN:
13 INT. SAFE HOUSE - MAKESHIFT BEDROOM - NIGHT 13
Back with Julie, in the real world. She is rummaging through
a bag, as she tries to gather ingredients for a spell.
She turns to look at the team, and they all seem to in the
grips of their own personal nightmares.
She shakes her head and pulls out a number of ingredients for
a locator spell.
We pan down to see a map of the city and suburbs, that the
team are currently in.
She removes a bag of yellow powder and SPRINKLES it over the
map. Lighting four candles and placing them on each corner of
the map, she whispers an incantation for the locator spell.
We focus on the powder on the map, as it GLOWS slightly and
it moves of its own accord, as if magnets are pulling it
around the place.
The powder shifts and moves until it all settles on one
particular spot, gathered together in a small mound, glowing
slightly.
Julie looks at the location of the irregular magical
disturbance and realises that it isn't actually far away from
where the safe house is.
She gets up and throws a concerned look at the others, who
continue to shift in their nightmares.
She takes out a piece of paper together with another map and
begins to write down directions to the address.
After gathering her supplies, a small bottle DROPS out of her
backpack onto the ground. She looks down at the bottle,
before PICKING it up, and OPENING it.
She shakes a couple of tablets out of the bottle and dry
swallows them, grimacing. She closes her eyes for a beat,
before she takes one last look at the team.
JULIE
Probably talking to myself, but...
I hope you guys wake up. I have
absolutely no idea what I may be
getting into, so a little help
would be more than appreciated.
So... See you soon. I hope.
She walks out of frame and we can hear her leave the house.
We focus on the sleeping team once more, as they shift and
turn. We close in on Syren, whose look of concentration
intensifies as we cut to:
14 INT. ROOM - DAY 14
We open on a pair of female hands gliding up and down a set
piano keys, playing a complicated piano arrangement of the
Beethoven's Fifth Symphony.
We pull back to see Syren with her eyes closed. She has that
same look of concentration from earlier. She allows herself a
small smile as she continues.
We pull back further and we see an unknown MALE pacing around
the piano as Syren continues to play - it looks like that
Syren is in a music lesson, and this man is her TEACHER. He
continues to pace around, his face hidden from view.
PIANO TEACHER
That is very good. I've never quite
heard the Fifth Symphony played
from memory so perfectly as this!
(beat)
But you fail to realise that a
proper piano arrangement of the
great master's work would in fact
require more than two hands...
Syren stops playing, opens her eyes and looks up at her
teacher - and then she GASPS in horror at:
The man staring back at us, has no FACE! Only a smooth, blank
mask looks back at the Syren, yet the teacher's voice can
clearly still be heard.
Back to scene, as Syren stares at her teacher. She then
blinks, starting to look around the room and realising
something - she can see!
She's clearly shaken, her hands slipping from the keys as she
hits a series of broken notes, and as she gets more agitated
by the second, she suddenly finds herself:
15 EXT. OUTSIDE - DAY 15
Syren blinks again and looks from left to right with a look
of confusion.
We pull back further and we do a complete 360 of her, as she
turns around to view her surroundings. Syren is no longer in
her piano room, and is now outside, somewhere.
She turn around to focus on her surroundings, and sees a wide
barren plain as far as the eye can see.
Dotting the plain are small stunted trees and bushes, life
having long since left them. The shadows of the trees
stretching and contorting wildly.
The camera angle and effect resembles time lapse, and Syren
looks up to see the clouds streaking across the sky in the
same wild and manner.
We continue across the sky, which is a strange purple colour,
and begin to see the sun - or three suns shining down on her!
The suns are spinning around wildly in the same haphazard
manner.
Disorientated, Syren continues to look around until she turns
and FACES the mysterious girl from before, standing directly
in front of her!
A nervous beat.
Syren stares at the girl momentarily. The girl stares right
back. Looking very tired and weary, her long brown hair is
straggly. Her hazel eyes look raw from being awake for far
too long.
Syren begins to open her mouth to speak, but the girl raises
her hand in a gesture to silence her.
GIRL
I know this may all seem strange to
you, but you have to believe me and
trust in me when I tell you this.
The girl raises her head and waves her hand all around her.
GIRL (cont'd)
This isn't real.
SYREN
How do you-
GIRL
Well, for starters, you can see.
The girl walks up to Syren, who takes tiny steps back,
clearly getting more and more frightened.
GIRL (cont'd)
You have to relax. Be calm and not
be afraid.
(beat)
If you're not calm and relaxed,
something bad will happen.
(mournfully)
And it will all start again...
The girl steps back, lowering her head.
SYREN
I... I don't understand. Who are
you? How did I get here?
GIRL
You have to relax. Don't be
afraid...
SYREN
Afraid of what?
GIRL
Of whatever it is you're scared of.
That's why you're here. You're
scared of something, and it... it
wants you to be.
SYREN
'It'?
Syren's stares at the girl and we begin to see from her point
of view - and the screen begins to fade slowly to BLACK,
until it is completely dark!
GIRL (V.O.)
Don't be afraid...
Back to scene, as we see Syren stumble. She puts her hands to
her eyes, only to find she can't see her fingers anymore.
She lets out a small cry and stretches her fingers out in the
direction of the girl, but she's nowhere to be found.
GIRL (O.S.) (cont'd)
Relax... don't be afraid...
Syren stops and places her hands by her sides. She breathes
in deeply and gently closes her eyes.
With her eyes still closed, she gradually sits down on the
hard ground below. Sitting in a cross-legged position, she
continues to breath deeply.
We slowly close in on her face, as she continues to relax,
until we cut to:
16 INT. SAFE HOUSE - MAKESHIFT BEDROOM - NIGHT 16
She snaps her eyes open and wakes up!
Syren sits up in her bed and runs her fingers through her
hair. She turns around this way and that, listening for any
sounds.
Syren cocks her head, as she hears strange noises, that she
can't distinguish.
SYREN
Hello? Julie? Danyael? Twist?
Diego?
(beat)
Anybody? Hello?
Syren begins to grope around the room, still not hearing
anyone answer her calls.
She stumbles out of the room, as we pan down to the others
still thrashing about in their nightmares.
17 EXT. OUTSIDE THE SAFE HOUSE - NIGHT 17
We see Syren exit the house, still calling out to the others,
but not getting any sort of response.
We pull back from her and we view down the street to an even
stranger and more disconcerting sight.
All is silent. Too silent. With exceptions to Syren in the
background, we move along the street and see cars that have
crashed into other parked cars. The occupants are completely
asleep.
We see further down the street, and there are more people,
motionless on the ground, asleep as well.
And as we hear Syren calling, we pull up into the night sky
and we switch to:
18 EXT. SUBURBAN STREETS - NIGHT 18
We open on Julie walking down a quiet street. Too quiet.
She stops and turns around in front of us. In the background
we can clearly see more and more people who are out cold and
unconscious on the ground.
Some cars are stalled in the middle of the road, while others
are crashed into trees or other parked cars.
Julie runs over to a couple who are lying on the sidewalk,
twitching slightly. She tries to shake them both, but
receives no response, just like the others back at the safe
house.
Getting back up, she looks around once more with a concerned
and grim look. She pulls out the enchanted map and consults
the location of the power source of the strange disturbances.
Close in on the map to see the powder residue still GLOWING
on an area a few blocks away.
Julie looks up at a street sign and can see the location is
three blocks down the street to her left. She turns and heads
off in that direction.
As she continues down the empty street, she sees more and
more unconscious people. Shaking her head, she pushes on,
hoping she can help them.
As we watch her move on, we see the shadows stretch and
contort either side of the street.
Closing in on the shadows, we continue to see the strange
snake like movements, and in some cases, shambling shapes
move about within them.
Julie stops for a beat, sensing something nearby, but after
scanning the streets behind her she turns and hurries out of
frame, towards the power source.
PUSH IN on the shadows, and a a pair of RED EYES flicker into
existence before we cut to:
19 INT. ROCK CLUB - BACKSTAGE - CORRIDOR - NIGHT 19
Danyael is running down a corridor. He stops and looks
around, but only seems more confused of where he is.
We look down the corridor, which seems featureless. There are
closed doors on either side and dim lit lights lining the
ceiling. The muted sounds of music drift through the walls.
Danyael, turns down another corridor, that still looks the
same as the one he was in just before.
Unconsciously, he pats his jacket and retrieves a packet of
cigarettes and lights one up.
DANYAEL
(to himself)
You're not lost. This is just a
part of the club you haven't been
down yet.
He goes to walk down the corridor again, stopping regularly
to open doors, which are, not surprisingly, locked.
He yells in frustration. Not knowing what to do. A part of
him thinks that he should have stayed with the band and after
party, but now he isn't so sure.
Suddenly, he hears more of the strange cries he heard before.
Looking down the corridor, he sees the lights begin to
flicker and fade and the gloom begins to set in.
As he looks down the corridor, he begins to see SHAPES
emerging from the shadows!
The shapes are shambling towards him, vaguely humanoid but
still cloaked in darkness, making that strange, keening noise
as they shuffle closer!
Danyael blinks, startled by the creatures - then takes a deep
drag from the cigarette, flicks it away and turns and runs.
He turns a corner and runs down another corridor, getting
more and more lost in the maze of corridors in the club.
DANYAEL (cont'd)
(frustrated)
Damn it! The hell is this? Am I in
freakin' 'Spinal Tap' or something?
He runs down the corridor as the light gradually fades behind
him, as if the darkness itself was chasing him.
We stop and watch him run down the corridor, as we see the
shadows grow larger and larger. The shapes and forms
literally covering the walls, floor and ceiling.
Back to Danyael as he passes an old steel light fixture,
stoops down to pick it up and takes a few experimental swings
with it. Satisfied, he resumes his running before we cut to:
20 EXT. FOREST - DUSK 20
Diego is running through the forest with his sword raised. A
steely determination on his face. The light is growing darker
by the second, and visibility is becoming more and more of
issue for the Spanish fighter.
We can see the figure that Diego is chasing seems to be one
step ahead of us, ducking and weaving through the trees.
From the brief glimpses we see of Diego's quarry, he appears
to be dressed in black and carrying what appears to be a
sword.
Diego doesn't waste time chasing his target, but slows down
his chase when he hears strange cries coming from between the
trees.
Out of the corner of his eye, he sees strange shapes and
things begin to shift and emerge from the growing shadows,
that appear a little too unnatural.
Diego stares ahead and can still make out the figure running
from him, but he now has the things that are coming out of
the shadows, coming towards him also.
He presses on until he enters:
21 EXT. FOREST - CLEARING - NEXT 21
Enters a large clearing within the forest itself. Trees line
the clearing and frame the black night sky above, where a
half-moon is coming out from a bank of clouds, lighting up
the clearing.
Diego begins to assess where he is, and tries to determine
where his quarry is, but has since lost sight of him.
He enters the clearing further and hears the strange cries of
the 'creatures' he heard previously.
As he looks around the forest clearing, he can make out more
and more shapes and things emerging from between the trees.
Diego holds his sword to his chest and looks all around him,
with narrowed eyes.
Aerial shot of Diego in the clearing, as the shadows and
things slowly circle him.
From this vantage point, we can see that there are a LOT of
these things, and that Diego is completely surrounded!
Back to Diego's face, as his steely determination and cool
demeanour shows his confidence. He gives a small smirk as he
prepares to defend himself.
We see from Diego's point of view, and we see a shambling
mass make its way towards him.
It steps into the clearing and then moves at an unnatural
speed, pauses... and then LAUNCHES itself at Diego, before we
cut to:
22 INT. ROCK CLUB - BACKSTAGE - CORRIDOR - NIGHT 22
Danyael is gripping his makeshift weapon tightly. He manages
to open a door and enters the room.
23 INT. ROCK CLUB - BACKSTAGE - ROOM - NEXT 23
Danyael moves into the room and shuts the door behind him. He
can hear the sound of the creatures, shuffling, shambling and
squealing from behind him.
From his face, we can see he is clearly terrified. He has
faced worse things than these shadow creatures, but he seems
much more ill at ease and more frightened than ever before.
Things go quiet outside for an agonisingly long beat...
He jumps when he hears BANGING, and he's suddenly SHOVED off
his feet as the door is thrust open, and the creatures begin
to pile in!
Danyael backs up slightly, his eyes on the things moving
towards him.
DANYAEL
Back! Get back, or I'll...
He stops and gulps. He briefly looks at his 'weapon' and
realises how flimsy it actually looks.
He takes a half-hearted swing at the nearest creature, but it
DUCKS and moves much closer to him.
Danyael is against the wall now, not really knowing what to
do until he SPIES another door, this time open to his left.
He steals a glance at the creatures, that appear to be
climbing the walls, ceiling and walking along the floor
towards him.
Danyael swings with his pole, connecting with a creature,
before he runs through the open door, into:
24 INT. ROCK CLUB - BACKSTAGE - CORRIDOR - NEXT 24
Yet another corridor. He looks up and sees the lights are so
dim, that they may as well be switched off. The music is so
soft, he isn't even sure he is in the club anymore.
He pauses momentarily. A ghastly thought has crossed his
mind.
DANYAEL
(thinking)
I hope to God, I'm not dead and
this is some kind of twisted
version of Hell...
He looks over his shoulder and see the creatures again,
climbing the walls and ceiling, shambling ever closer to him.
With renewed vigour, he runs down the corridor into the
unknown gloom, followed by the creatures as we cut to:
25 EXT. FOREST - CLEARING - NIGHT 25
We see things moving in and out of shot as we catch brief
glimpses of Diego CHOPPING and SWINGING his sword to and fro.
The cries of the creatures are the only other sound we can
hear at the moment.
We pan in on Diego, who seems to be getting a great workout.
From the expression on his face, he looks to be enjoying
this!
Pan up to an aerial shot, we can see Diego fighting away, and
the creatures are POURING from the trees and continue to
relentlessly attack Diego.
Back to Diego. His face is beginning to show signs of
fatigue, and his sword movements appear to be slowing down.
A creature FLIES through the air, and Diego feigns to the
left, before SLICING it in two.
Its two halves collapse and fall to the ground, only REFORM
and take on another SHAPE!
Diego stares for a beat, before he is slicing again at
another creature that is attacking him from his side.
Stay a beat on what appears to be a fruitless battle, as a
valiant and determined Diego continues to defend himself
against the strange creatures, before we cut to:
26 EXT. SUBURBAN STREETS - NIGHT 26
Back with Julie, as she is jogging up the quiet suburban
street. She stops and stares off frame, before the camera
follows her gaze and stops on an ordinary looking house.
We can see the house is not much different from any other -
except for the strange DARK ENERGY that is pulsating and
swirling around it!
Julie looks down out her map and verifies that the location
it gives is in fact this address. She removes her gun from
her backpack, and cautiously enters the yard of the house.
27 EXT. HOUSE - FRONT YARD - NEXT 27
Either side of her, the shadows continue to coalesce and
shifting. Julie doesn't see the shapes within the shadows,
nor does she glimpse the small sets of RED EYES.
As she tries the front door, she hears a faint WAILING from
within - swiftly echoed by more creatures from the shadows
all around her!
She tightens her grip on her gun before entering the house,
and we cut to:
28 INT. HOUSE - FRONT ROOM - NEXT 28
Julie steps inside, and sees the lights are flickering on and
off, pulsating like a human heart beat.
She sees many patches of shadows growing and moving in time
with the flickering lights, and can't quite make of the whole
scene.
As she approaches the 'shadows,' she feels that they are
solid looking, and sticky to touch - like spider's webs.
Julie looks down at her fingers and sees the strands of
'shadow' stick to them. She shakes her fingers and they
flicker and disappear from view.
Her examination is broken when she begins to hear things
MOVING all around her.
She sees strange shapes moving through the shadowy spider
like webs, and hears the same plaintive cries she heard
earlier out on the street. The sounds of the cries are
getting louder from upstairs in the house, and she makes her
way towards the staircase.
She takes one last look at the room, and can see the shadows
getting longer and more solid.
She hurries upstairs with her gun held tightly, not knowing
what to expect from upstairs in the darkness, and we watch
her disappear upstairs.
29 INT. HOUSE - UPSTAIRS HALLWAY - NEXT 29
She approaches a closed bedroom door, and can see the dark
energy the thickest here. This is where the source of the
magical disturbance is, and as she's about to push open the
door, we cut to:
30 EXT. FOREST - CLEARING - NIGHT 30
Back with Diego, still swinging at the strange shadow
creatures. He's clearly getting more and more tired, as the
creatures continue to swarm around him in a never ending tide
of darkness.
Their cries reach a crescendo, as Diego grunts with every
sword thrust and swing at them, before we cut to:
31 INT. ROCK CLUB - BACKSTAGE - CORRIDOR - NIGHT 31
Danyael is running away from the creatures with a desperate
look on his face. He tries to think of what to do next, but
his survival instincts just tell him to keep running.
He continues to run down the corridor, even though the
darkness and shadows cover his surroundings completely and
CHANGE them, but Danyael is too preoccupied to notice this as
he runs towards the camera, and we return to:
32 EXT. FOREST - CLEARING - NIGHT 32
Diego still battling the shadow creatures, before he hears
another sound off screen.
Still keeping the creatures at bay, he turns his head
slightly at the new sounds coming from within the trees.
Sounds suspiciously like someone or something running his
way, panting and breathing heavily!
From Diego's expression, he continues his battle with the
shadows and tries to ascertain this potential new threat.
33 EXT. FOREST - NEXT 33
Danyael is running full pelt. He momentarily pauses for a
beat, before realising the corridor has disappeared and now
he is running amongst trees in a huge FOREST!
The look of confusion on his face says it all, but that's
broken when he hears the creatures behind him. He gasps when
he sees and hears more of the creatures within the forest and
before him!
He raises his weapon up and tries to swing at a stray shadow
before running into:
34 EXT. FOREST - CLEARING - NEXT 34
Diego sees a strange figure run out from the trees into the
clearing.
This isn't the figure he was chasing, and as the man gets
closer, he sees it is Danyael!
Danyael pulls up and sees Diego. He jumps with a yell and
raises his pole defensively.
DANYAEL
Diego, man! Is that really you?
The shadows seem to take a break from the fighting, as the
two companions meet.
DIEGO
Si, amigo. How, may I ask, did you
get here?
Danyael turns around and surveys his surroundings. He pales
as he sees more and more of the shadowy creatures that he was
running from.
DANYAEL
Where the hell is here? What
happened to the Club?
DIEGO
(cocking his head)
I know not of any 'club.' There is
only the Forest. And those things.
He points to the shadow creatures, who return his gesture
with more of their cries.
DANYAEL
(losing it)
There's too many of them! How are
we going to fight them all?
The creatures begin to move even closer, closing the already
small gap the pair have.
DIEGO
Until we can fight no more,
Danyael.
Diego raises his sword, focused as ever, and as Danyael
stares hopelessly out across the sea of shadow creatures, we:
BLACK OUT:
END OF ACT TWO
ACT THREE
FADE IN:
35 EXT. FOREST - CLEARING - NIGHT 35
The clearing is becoming less of a clearing and more of the
darkness and shadows these creatures seem to represent.
Suddenly, Diego spots a figure amid the shadows. He notices
this figure is not affected by them, and the very shadows
themselves are moving around this figure.
Focus on the figure as they draw nearer - it's the mystery
girl again!
The girl moves forward, through the shadows, as if they were
like fog. She moves up to the pair. The creatures ignore the
girl and continue to attack the duo periodically.
GIRL
You mustn't fight. Either of you.
(beat)
These things in this world cannot
hurt you. The two of must stop
fighting and give in to your fears.
Danyael looks at the girl as if she was crazy. Diego, on the
other hand, has lowered his sword and looks at the girl
thoughtfully.
GIRL (cont'd)
You must believe me. You must trust
me. Give in to your fears and you
will know the truth!
(beat)
These things cannot harm you! It is
only your fears and the state of
your mind, that makes you believe
that you are in mortal danger!
(beat)
Give in to your fears, and you will
both wake up from this nightmare!
Diego stares at the girl for a beat, then SHEATHES his sword!
Danyael looks at him as if he has gone crazy.
DIEGO
Throw down your weapon, amigo. I
believe her.
DANYAEL
You're not serious, are you? For
all we know, she's the one who has
conjured these... things!!
Diego closes his eyes for a beat before opening them again.
Danyael stares back at the girl, at the creatures and then
back at Diego.
DANYAEL (cont'd)
(sighs)
I hope you're right, man.
He drops his pole on the ground with a CLATTER. He turns and
removes a cigarette from his pocket, lighting it up.
Diego,stands by passively, as he looks towards the girl and
then at the shadow creatures.
The camera pans around to the creatures themselves, not
before they RUSH and SWIRL around the girl completely
enveloping us and forcing a SMASH CUT to:
36 INT. SAFE HOUSE - MAKESHIFT BEDROOM - NIGHT 36
Danyael and Diego both wake up with a start! They turn
towards each other with a knowing recognition.
DANYAEL
What was that?
Before Diego can answer, we hear Syren's voice crying for
help off screen, and Diego leaps to his feet as we cut to:
37 INT. HOUSE - BEDROOM - NIGHT 37
Julie has entered the bedroom and finds a strange sight - a
sleeping figure in the bed. It's the young girl she saw in
her dreams!
Surrounding the bed is a dark magical energy, flowing and
pulsating rhythmically.
But that isn't what scares Julie so much as the very solid
looking creatures that are dragging themselves through from
the shadows surrounding the girl, and into her room!
We close in on Julie, gulping, and we cut to:
38 INT. VAN - NIGHT 38
The rest of the team are inside the van. Danyael and Diego
have carried Twist's still sleeping body into the back.
Syren has got in with them and is cradling the sleeping girl
in her lap. Twist shakes and turns, moaning softly. Danyael
has a worried look on his face.
DANYAEL
Do you think she's okay?
(beat)
Oh man, stupid question... Just
don't tell her she was heavy, okay?
Angle on Twist, as she mumbles incoherently in her sleep.
SYREN
(to the others)
Why won't Twist wake up? We did...
why isn't she trying to wake up?
She has that look of helplessness about her. She looks back
down at Twist as Diego turns to Danyael and gives him the van
keys.
DIEGO
You drive, and I'll navigate. I'll
try and call Julie and let her know
we're coming.
Danyael gets into the driver's side and starts up the van,
while Diego rides shotgun.
They both turn momentarily to see Syren rocking Twist's
sleeping form. She is softly humming a tune to her.
Danyael passes his cell phone to Diego, and waits as Diego
dials Julie's number.
A tense beat.
DANYAEL
No answer?
Diego hangs up, shaking his head. He looks down at the map,
before turning to Danyael.
DIEGO
Go up this street and turn left,
three blocks.
Danyael puts the van in gear, and the team are mobile. Off
this, we cut to:
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